AI Insights · Timothy · July 2023
Top 5 Platformer Games Performance in Australia for Q2 2023
Discover the performance trends of the top 5 platformer games in Australia for Q2 2023, including weekly downloads, revenue, and active user data.
In Q2 2023, the top platformer games in Australia showed varied performance trends across downloads, revenue, and active users. Here’s a detailed look into each of the top 5 games.
Subway Surfers from Sybo Games ApS had a dynamic quarter. Weekly downloads peaked at around 22.8K in the final week of June, starting from 12.5K in late March. The game’s weekly revenue fluctuated, reaching approximately $3.4K in early April and closing the quarter at about $2.9K. Active users showed a high of around 459K in early April, settling at around 391K by the end of June.
Tomb of the Mask by Playgendary Limited saw its highest weekly downloads in early April at around 29.5K, but this number decreased to approximately 10.8K by the end of June. Revenue remained relatively stable, peaking at around $729 in mid-June. Weekly active users started at around 99K in late March but experienced a gradual decline, ending the quarter at approximately 77K.
Going Balls from SUPERSONIC STUDIOS LTD experienced a consistent performance. Weekly downloads peaked at around 20.2K in early May, while weekly revenue reached approximately $617 in mid-April. Active users saw a slight increase, starting at around 68.8K and climbing to approximately 82.3K by the end of June.
Geometry Dash Lite by RobTop Games AB had a steady rise in both downloads and revenue. Downloads reached a high of approximately 14.9K in late May, while weekly revenue saw a peak of about $1.8K at the end of June. The game’s active users also increased, starting at around 125K in late March and ending the quarter at approximately 140K.
Tall Man Run, also from SUPERSONIC STUDIOS LTD, showed notable growth in downloads, peaking at around 10.3K in the last week of June. Revenue remained modest, reaching a high of about $93 in early May. Active users increased from around 28.4K in late March to approximately 35.3K by the end of the quarter.
Overall, these top platformer games demonstrated varying trends in the Australian market during Q2 2023. For more detailed insights and data, visit Sensor Tower.